Heirloom
Web Prototype v0.1

Heirloom

Start a Run

Throughout history, the threads of fate have ever led to this moment…

Identity

Shown in your status line.

Background

Starting cards, resources, and event bias.

Stats

Remaining 0 / 0
Allocate points (max 0 per stat). Base starts at 1; your background adds a BG bonus.

Starting Traits

0 / 2 selected
Traits are simple, permanent run-start nudges.
Legacy: 0

Legacy

Spend Legacy to strengthen future rulers. Trunk upgrades support any playstyle; branches specialize.

Available Legacy: 0 Available Heirloom Shards: 0
House Chronicle
House Unnamed

A young house still learning what it can pass on.

Legacy
0
Heirloom Shards
0
Current Stage
Founding House
Branches unlock from Inherited Arts (Tier III). Nothing is mutually exclusive.

Inheritance Spine

The permanent spine of the house. These inheritances shape nearly every future ruler.

Branches

Specializations that push the dynasty toward a recognizable temperament.

Heirloom Vault

Spend Heirloom Shards to unlock Signature cards. Signature cards are offered to heirs at succession, with more slots and stronger drafts unlocked deeper in the tree.

Current Ruler
MAJOR

Your Hand

Committed cards
Committed 1
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Committed 2
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Select an outcome.

Log

Debug

Tip: commit cards that match both the event context and the outcome’s allowed disciplines.